This 4th year undergraduate architecture studio at Ball State University explores the possibilities of architectural design through the medium of video. It focuses on the ideas of responsive materials and represents those ideas through moving pictures and physical constructs. Students create their own processes for material manipulation and diagram the boundary between motion and computation. Materials with fingerprints, or materials which are embedded with identity, are of key interest to the studio. Such materials allow for control and predictability, but also engage in some element of chance. Critical questions for the studio include: What are the ways design practice is informed by materials? What are the ways design research can promote a greater understanding of materiality, tactility, and fabrication –-- not only to allow us to better employ traditional materials, but also to embrace the possibilities presented by new materials? How might we rethink the rigid, static, and ordered nature of architecture in order to embrace moments of flux, movement, and chance? How might we might we bring the element of time back into the discourse architecture not only in terms of representation, but also as a scalar reference for looking forward?

Students: Ian Beals, Denis Blankenberger, Rachael Henry, and Craig Zehr